So whatever, we can go back to conspiracy theories. Of course this is all conjecture, because they won't share shit and the players aren't demanding transparency. At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror. For example, say you have a red aggro but versus another red aggro player you don't play so hot, so then the algo can judge maybe a weak mono green player might be an "even match". Magic The Gathering, magic cards, singles, decks, card lists, deck ideas, wizard of the coast. in this way QP should become far more "even" and likewise would suggest why matches can be so seemingly different in rank.Īfter the first baseline is taken then the algo can hop around a bit more to evenly match it. Swarm with fliers, or alternate win with Commence the Endgame. 3 magic mirrors plus a midnight clock to deck cycle (2 and 2 might be better). One deck might have a lot better creatures but the player is poorer at developing them. 1x Mass Manipulation 4x Winged Words Enchantment (3) 2x Charmed Sleep 1x Verity Circle Artifact (4) 1x Midnight Clock 3x The Magic Mirror Lots of draw and control augmented with fliers. The first question instantly is why can't the deck be scored universally? Well because some players play some decks better so the actually issue with QP is it's trying to match evenly a players ability to play their deck with another players ability to play their deck. Therefore the newer a deck is to being built (or if you haven't played in a week or two and there were updates - as it seems like they might be resetting the MM) then the more likely you will get matched with the same deck to get this baseline score. At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The. However, to set this process off, any newly built deck needs to be matched against a deck that is highly similar (in order to get a "baseline"). Land (41) 1 Command Tower 1 Evolving Wilds 13 Forest 1 Fungal Reaches 1 Gruul Turf 1 Homeward Path 7 Island 1 Izzet Boilerworks 1 Kazandu Refuge 8 Mountain 1 Rupture Spire 1 Simic Growth Chamber 1 Temple of the False God 1 Vivid Crag 1 Vivid Creek 1 Vivid Grove. strengths/weaknesses to each of the 5 colors) and they do this by keeping a score related to your deck. 1 Vow of Flight 1 Vow of Lightning 1 Vow of Wildness. I think they try to score your deck against some high-dimensional spectrum (e.g. Step 3a: If the opponent controls no artifacts use Relic Robber to give them an artifact. Notably, it won't copy effects that made the target permanent become a creature. It won't copy counters on that permanent or effects that have changed its power, toughness, types, color, or so on. Our The Magic Mirror (Extended Art) Throne of Eldraine is currently sold out. Step 3: Exchange control of Mirror and an Artifact the opponent controls. Mirage Mirror copies the printed values of the target permanent, plus any copy effects that have been applied to it. but here is my stab for what they are doing with QP. Goal of the deck: Step 1: Play Magic Mirror Step 2: Proliferate Knowledge Counters. 29.99 (6 used & new offers) Ages: 16 years and up. So no one wants to actually talk about matchmaking. Magic: the Gathering - Mirror Gallery - Betrayers of Kamigawa.
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